Being a 3DOF game with node-based teleportation, a lot of the graphical fidelity of the original PC game has actually been really well maintained. Let’s quickly turn our attention to Layers of Fear: Solitude too (seen at the end of the video), which is pretty fascinating in itself. Draw distances in larger rooms are scaled back and you’ll miss some items and even effects like rain running down the windows. Fairly obviously, the PC version comes out on top in this regard lighting is far more complex on PC with some quite significant changes on Quest, including even outright removing some lighting sources, like a lamp you can turn on in one of the first rooms.īut the Quest version still does the game justice, retaining most of the assets and feel from the original. In Layers of Fear you explore the haunted mansion of a tormented painter, and the atmosphere is a big driver in how much you’ll enjoy the experience. Starting out with Quest vs PC, you can see a big difference pretty much straight away. Check out the video above for our impressions.
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